Overview[]
Ruby is A Fighter/Tank that inherits lifesteal for all of her skills and has a set of hard crowd control skills that allows her to disrupt the enemy front. Ruby can be played either as Fighter or a Roaming Tank and can easily distrupt enemy skills such as
and . She is also one of the most annoying Crowd Control hero in Mobile Legends due to her multi-stuns and her massive lifesteal.Recommendation Set[]
Mid Game Dominator
Late Game Dominator
Durable
Recommended Spell[]
Recommended Emblem[]
- (Killing Spree)
- (Brave Smite/Concussive Blast/Tenacity)
- (Festival of Blood)
Pros and Cons[]
Pros[]
- Can distrupt enemy front-lines
- Has multiple CC
- All skills are AoE (Area-of-Effect)
- High Sustainability, Mobility and Durability because of her
- Stronger on the mid-late game
Cons[]
- Weaker in the early-mid game
- Weak against True damage dealing heroes.
- Medium Usage of Mana
- Lifesteal reliant
- CD reduction reliant
Tactical[]
- Her gives her a good utility in game which can be used in both offense and defense. But most of the time, as you are using Ruby for sure it will be abused for offensive. Offense gives crowd control. Defense gives armor. What a perfect skill on every case you need to handle.
- Make sure to use her passive every now and then, It gives her stacks of Armor and Magic Resistance it will also increase per level
- Her gives to Ruby a poke. Use this skill to slow-down with his passive. It's also important to lifesteal and comboes Good damaging skill to work with your passive. This skill has fast cooldown so you can spam it and activate your passive.
- Her gives crowd control that can cancel enemy’s ability. Because of pulling effect, this can be use as utility for your team to get item on setting up or disabling enemy. Make sure to unleash the 30% damage by intentionally making your enemies hit in the outer ring.
- Her
- What makes this hero is her disable or pulling effects. On her ultimate it gives good damage towards enemies a disable of pulling them to your position.
attack the enemies horizontally in a wide range, dealing 200/340/480 physical damage to hit enemies, pulling them to the hero’s position and stunning them for 0.5 second.
- This skill is like Franco's first skill, so it has less reach but it is an AoE skill, unlike Franco. It's useful to put enemies undertower, combing with will extend the pulling distance toward to her.
Tips for Different Lanes (Outdated)[]
- EXP Lane, To have lane dominance you must have crowd control, utility and sustain. Good for Ruby she has these three factors. With her passive she can have a good utility and gap-closing ability. It has also sustain that procs with her abilities and crowd control for poke and disable. The only difficult part I found in her is being a mana reliant. Just harass the opposing laner into 1v1 fight. You have gap-close skill and sustain, don’t afraid to lose some HP as this kind of mechanics you can outfarm him.
Must team-up[]
Counters[]
- Arcane Boots, Malefic Roar, Divine Glaive, Genius Wand, Glowing Wand, Hunter Strike, War Axe, Blade of the Heptaseas, Ice Queen Wand and Demon Hunter Sword
- Necklace of Durance, Sea Halberd and Dominance Ice
Most Personal threats[]
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Assassin |
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Mage |
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Marksman |
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Support |
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Upcoming heroes |